So. as a quick review, bag sections:
Equipment - no stacking (I am not aware of any that stack, but I could be wrong)
Expendables - most stack 20 each, exceptions Bumblebuzz Wings and mad Bumblebuzz Wings and a few others
Loot - most stack at 100, exceptions - items that stack more - Bumblebuzz Carapace, Shards of Darkness, Cursed Blood, Chitinous Plates and a few others
- items that stack less - Blind Bumblebuzz Horns (20), Raw Seeds (20), cards do not stack, there are possibly others that I have not listed
Crafting Items - most stack 200 - recipes do not stack
Quest Items - stack as needed
*The stacking that is assigned to the items in the bag are the same when the items are transferred to warehouses both personal and guild.
I think that the original bag size is tiny, I have expanded my bag to a size that I find comfortable and it cost quite a bit.
Loot items (again) generally stack at 100, the exceptions listed that stack more do so for quest reasons. Things like the Shards of Darkness need to stack more because the quest needs 50 then and other 5000 to complete the quest. If these did not stack more then the Shards would eat all the room in a player's bag and warehouse.
Personally, as someone who does a fair amount of crafting recipes, yes I would like to see the stacks maybe double however for the average player MOST of the stacking in the loot and crafting tabs are ok. I am annoyed that some of the new loot items only stack at 20.I would like to see the potions and some of the items in the Expendables tab increase in stacking size to maybe 50.
A possible better solution would be for Royal Quest have a more consistent cost to expand space in bags. It has been a while since I have expanded my bag but it seems like the price per spot ranged from 9 reales to 19 reales (I think a few went as high as 29 but I am not certain). This price varied for some reason that I am not certain of, one row would be a reasonable price the next row would go up (quite a bit), then the next row might be less then the previous 2 rows.
One "saving grace" is that after you expend your bag on one character the cost of expanding the bag on any other character is reduced until the character has the same size bag as the original character.
Edited by Snow-Flower (Elgore), 28 October 2016 - 06:09 PM.