Today I’m bringing this topic because I think it’s time to change some aspects of how arena works.
To introduce the issue, you guys only have to answer 2 simple questions. If your answer happens to be a “yes”, then you probably should read this and leave your thoughts bellow!
Ok let’s start!
- Have u ever went to arena and one of your team mates left the game after checking who your enemy team was?
- Have u ever went to arena and one of your team mates didn’t in any circumstances helped you out and just gave a free win to the opponent team? (example: suiciding if being a darknight or just standing, waiting for their death)
Well I’m sure your answer is YES to both of these questions, unless you only go arena with a pre made party (If that’s the case then keep reading because there will be something of your interest as well).
So what I came with to solve or prevent these two things to happen is a report system and a tip system.
How would this work?
Well, after each arena, in the chart that is shown with the participant players names and respective kills, damage, etc, will also appear two new buttons, one for report and the other one for tips.
Let’s start with the report system.
It is a pretty simple thing, and it is better understood with an example.
Example – Intentional feeding
We have player A, B and C. Sadly player C is not fighting and he is standing in the field waiting for his death. The arena ends and the chart appears. We want to punish player C because due to his intentional feeding we did not have a chance to win. So in the end we press report button and choose intentional feeding option.
Well u must be thinking what kind of punishment he will get right?
I suggest after x number of reports, a buff will be attributed to the player for x hours and that buff will have the feature of reducing for x% the amount of blood tokens he wins per arena and bg.
10 reports = total amount of blood tokens earned are reduced by 20% for 4h.
Reaching to 50 reports, the player would be unable to go arena or bg for 2 days.
(again this is just an example)
Just to be clear, the report button would only have 2 options: intentional feeding and leaving the game/afk
Let’s move to tip system
So as report button appears, the tip button would also will appear, but first off all, what is this tip thing?
- Well tip system is an extra reward that players can receive for their stupendous work in their team.
Once again we have player A, B and C. Player B supported his team mates in a fantastic way. In the end of the match we have the tip button. The option to tip is entirely up to each player, meaning you tip only if you want. So we tip player B.
There will be three possible options:
Tip of 2 extra tokens
(example) Tip of 4 extra tokens
Tip of 6 extra tokens
But to tip someone means you are willing to give some of your earned blood tokens to that player.
So if you receive 75 blood tokens and you decide to tip player B with 4 extra tokens, you will only get 71 tokens.
“But Ynrii, if I tip I will not get all tokens, why are we going to tip then?"
- I said before this will be up to each player to decide if they want to tip or not.
“With this system I’m not allowed to help my guild mates anymore”
- This is a way to prevent feeding. Do you want to help your guild mates? Tip them.
The crucial point here is to make a fair match, where you go on a 3vs3 and not on a 2vs3 or 1vs3...