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Patchnotes: Gateway to The North

news update North Aranta patch notes

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#61 Godsu (Elgore)

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Posted 02 April 2018 - 02:30 AM

I am just curious with the stat since someone asked me if a dps sorc is still a viable option.

 

 

Also I dont know what this means "Card of the Bumblebuzz Queen ‒> Card of the Dark Oracle (new)",  I tho my BBQ would turn to a new card yet I still have my BBQ card on my gear and it stat is worse now.

the new bbq is different, and the dark oracle card is similar to the stats of the old bbq.


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#62 Aion (Elgore)

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Posted 02 April 2018 - 02:52 AM

So far, mage class is the good damage over time skills specialist..

I'd rather choose rogue class if you want to be 1 shot dps..

Physical atk and elemental atk cant be synchronized, they have role respectively.


 

 


#63 Enya

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Posted 02 April 2018 - 09:18 AM

Elgore is back online. The error with characters of 61 and more level unable to enter sieges has been fixed.

 

We are sorry for temporary inconveniences.


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#64 Dalmaska (Elgore)

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Posted 03 April 2018 - 01:27 AM

Winter is coming...


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#65 Morŧred (Elgore)

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Posted 03 April 2018 - 07:49 AM

I think the aggression feature on Distraction was not needed at all. I can see why you would think it can be useful but half of the situations when it's used it's either for unfair mob stealing, provoking Bosses/Elites away from the Parties that were working hard on them or it will backfire when using as an initiation against too many, higher than you or strong mobs during a mob lure (Solo Dungeons for example - I get yelled at for not using distraction during a large lure but if I do use it I'll be the first to die from focused burst damage) unless you are using a tank build or you have a tank with you ready to using Battle shout as soon as the effects of Distraction end.

The reason why Warriors benefit from Aggression is because of Fury which allows them to make certain abilities stronger, tanking damage helps them stack armor (Crusaders), or gain health back over time (Dark Knight's Invigoration + Rampant Anger), the ability to redirect a Boss/Elite's attention to protect less tanky units - They are built for it.

Distraction has 2 forced purposes now - disable for initiation/escape and aggression. They both go well together if you are using an evasion or tank build ... which I'd like to say is less than 15% of the players who main Thief on our server.

So what ends up happening is players who use it as initiation and escape are forced to play with a handicap knowing they will have to run if they don't have the proper build, gear or communication with a party and players who can exploit the aggression in terms of bosses and elites.

I get it, it some situations where a Thief is in a party and is trying to protect weaker party members from stronger mobs with aggression is understandable, but the thing is Thief has ALWAYS had enough damage to redirect any mob's attention.

The most common argument I can think of it "Well thief has too good disables" - Yes, that is true, but Thieves are also Melee meaning they are more likely going to die from mob aggression or Boss/Elite attention than any ranged class, they are already heavier position based than most classes and with a lack of strong escape. Still I see Thief as a much better class with all the changes ,but

  ...  I just ... don't understand this feature, none of those problems happened before the aggresssion was added to the Distraction skill ... just why would you force it?

I can understand the changes to the Critical Chance, I can understand relocation of talents, I can understand the need to upgrade both weapons if you have a 2 weapons play style with Thief, but why the Aggression feature on Distraction? If anything it should be optional, you know like if you use disctraction and use it again during the disable then the aggression will take effect and then the skill will go on cooldown. 

Can someone, ANYONE just explain or have a debate with me on this. Maybe I'm mistaken or I do not see the benefit from it ... just any reply would help.


Edited by Morŧred (Elgore), 03 April 2018 - 09:06 AM.

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#66 Shimanu (Elgore)

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Posted 03 April 2018 - 02:34 PM

Where the pots for lvl 61-65 in arena rolleyes.gif rolleyes.gif



#67 Aion (Elgore)

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Posted 04 April 2018 - 04:50 AM

We need aggro meter / dps meter like this https://prnt.sc/j0kki4
ive been said this long ago

 

 


#68 Reya (Elgore)

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Posted 04 April 2018 - 10:11 AM

Hello. I was wondering if there is a chance to get a damage meter for the party. I was debating to write some code to try and do this, but as you know it's not allowed to tamper with the game. But is there any way to acquire one in the game in the future. I was playing WoW for a good while and I loved this addon https://mods.curse.c...ddons/wow/skadathis is basically what i'm trying to see if i can code it into the game or if the technicians to code it in. 

 

 

The damage meter is planned  for this year.

 

 

We need aggro meter / dps meter like this https://prnt.sc/j0kki4
ive been said this long ago

 

It's still not here, but still, it's planned already, just need to wait and see.


imageedit_1_7978229463.jpg


#69 Enya

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Posted 04 April 2018 - 12:11 PM

 If anything it should be optional

 

Will be considered.

 

 

Where the pots for lvl 61-65 in arena rolleyes.gif rolleyes.gif

 

Will be added later.

 

It's still not here, but still, it's planned already, just need to wait and see.

 

ph34r.png


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#70 Reya (Elgore)

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Posted 04 April 2018 - 01:59 PM

ph34r.png


Hmm, 👀👍

imageedit_1_7978229463.jpg


#71 Godsu (Elgore)

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Posted 04 April 2018 - 02:19 PM

For the low, low price of 999 reales, you to can get your very own damage meter! biggrin.png (see promo event for more details)


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#72 Enya

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Posted 04 April 2018 - 02:42 PM

For the low, low price of 999 reales, you to can get your very own damage meter! biggrin.png (see promo event for more details)

 

Shh...ph34r.png  no one should know you are our new marketing lead 


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#73 Shimanu (Elgore)

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Posted 04 April 2018 - 02:54 PM

Did you intend to disable the Arcon Shard Shop?



#74 Enya

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Posted 04 April 2018 - 03:05 PM

Did you intend to disable the Arcon Shard Shop?

 

The store at Carl has been disabled temporarily. More information will be later.


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#75 Solsagan (Elgore)

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Posted 04 April 2018 - 04:22 PM

The butler at castle hall shows arcon shard store tho.


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- List of Elites and Bosses


#76 I'mKirito (Elgore)

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Posted 04 April 2018 - 09:58 PM

The butler at castle hall shows arcon shard store tho.

would you mind posting pictures of all the card changes here solsa? 



#77 Solsagan (Elgore)

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Posted 05 April 2018 - 12:34 AM

Sure

 

pzWLLYXpS4mfk7Li5OJWJg.png


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#78 I'mKirito (Elgore)

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Posted 06 April 2018 - 09:01 PM

thank you much!



#79 I'mKirito (Elgore)

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Posted 14 April 2018 - 03:38 PM

Any swords/axes that can be used with a shield. You can see this info in their descriptions.

But not hammers?

Also with transferring seals like seal of the pain hammer which previously was only able to be put on hammers, can it be transferred to swords/axes with the transfer feature?

#80 I'mKirito (Elgore)

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Posted 14 April 2018 - 03:42 PM

Also you said attack speed can’t be higher than a set level, what is that limit?

And regarding crit chance, if you use cards that increase critical hit chance by a flat % like scorpion card does it then reduce the effectiveness of this that add critical hit? Like if you have 50% critical hit chance before adding in the 3% from scorpion card, will it come out to 53% or will it be like 52.8 or something because of the adjustments to parameters?

Edited by I'mKirito (Elgore), 14 April 2018 - 03:45 PM.




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