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News from the test server

news test north weapon accessories guilds

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#1 Talestra (Elgore)

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Posted 08 September 2018 - 03:12 PM

The test server has been updated with the final North version.

 

Here are the update patch notes in short: main implements and changes

 

The storyline quest chain will be continued… and completed at last. Maybe.

 

More dungeons have been added, both in Battle Shores and Frost Palm.

 

Some new common mobs and 6 more bosses: 5 dungeon bosses and one world boss with the PVP arena. Almost all of them drop their card.

 

New items: 65 weapons. The same system: non-slotted weapons drop from northern mobs, recipes from bosses. Also there will be amulets, rings, artifacts, totems, face accessories for 65 level. Some of them will drop from Solo bosses, others from new dungeon bosses in the North.

 

Guild system has been sufficiently reworked.

 

What we shall have in the near future:

  • Guild currency
  • Guild store
  • Guild reputation
  • Guild bosses and activities
  • A lot of other guild features

Guild talent trees have been changed, and among them will be the Peacemaker talent, available from 10 level. If you choose it, your guild will never war or be warred, but - will have no access to sieges too.

Also the guild leader will be automatically discharged if inactive for 90 days, and a guild member with the best rating (most active, in other words) will become a leader.

 

Class changes

 

Poison will deal 10% more damage

 

Hunter:

Damage of Parasite, both pet and effect has been decreased by 70% and 33% consequently

Damage of tamed pet decreased by 33%

Damage of some special skills (Leader of the Pack form) have been boosted

 

Sniper:

Damage of Flamethrower increased by 92%

Damage of Finishing Blow and Temporal Shot increased by 20% and 30% consequently

Added some minor bonuses for Rolands V and VI

 

Hunter & Sniper

Damage of Strong Strike increased by 20%

Instant healing from Healing Charge increased by 30%

 

Assassin:

Instant healing from Detoxication increased by 30%

Requirement of critical hit has been removed from some talents

Heartstruck has got the new passive bonus: +20% damage to monsters and single targets

Vampire's Strike has got the new passive bonus: +15% damage by Poison

 

Thief:

Sip of Booze will not require Cunning anymore.

Periodical healing from Sip of Booze has been doubled to the previous maximum value.

 

Thief &Assassin:

Requirement of critical hit has been removed from some talents

Bonus of Poisoned Wounds (Poison damage) increased from 15% to 30%

 

 

Dark Knight:

Damage (and healing) from Bloody Harvest doubled

Instant damage of Dagger of Plague tripled

 

Dark Knight&Crusader:

Damage of Spear Throw increased by 50%

Damage of Piercing tripled

Damage of Breakthrough increased by 30%

 

Warlock:

Damage of Message of Death doubled

 

Warlock&Sorcerer

Damage of Crushing Blade increased by 50%

Damage of Harvest increased by 50%

 

Mind that any values may be changed after testing.

 

Post below any questions you have, I shall try to answer.


Edited by Talestra (Elgore), 08 September 2018 - 03:12 PM.

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#2 DarksKiss (Elgore)

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Posted 08 September 2018 - 03:47 PM

I appreciate the damage buffs regarding poison.  Bonus of Poisoned Wounds (Poison damage) increased from 15% to 30% and Poison will deal 10% more damage. laugh.png I thought my poison DoT was already too high. So why not increase it... lmao..

 

Below is a SS of me casually killing a boss.  Some folks are over there going pew pew pew and shooting Destructor.  I on the other hand am not physically striking the boss with any skills. Poison Cloud and Vampire Strike were previously used. My Poison DoT is doing all the damage.....20k+ poison crits on the boss... yup... go ahead and buff me. (btw I do not wear poison rings yet) .. I can literally stand and watch my DoT dmg go pew pew pew and win the boss.. 

 

 

Spoiler

 

 

 

 

I can`t wait to see how the guild system works and the new 65 gear is cool.


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#3 NblSupernova (Elgore)

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Posted 08 September 2018 - 03:55 PM


"Warlock:

Damage of Message of Death doubled"

Sad life
"what does not kill me, makes me stronger."

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#4 Foston (Elgore)

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Posted 08 September 2018 - 04:23 PM

bring old siege system back also my critical chance.


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#5 Nikolaa (Elgore)

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Posted 09 September 2018 - 07:07 AM

I appreciate the damage buffs regarding poison.  Bonus of Poisoned Wounds (Poison damage) increased from 15% to 30% and Poison will deal 10% more damage. laugh.png I thought my poison DoT was already too high. So why not increase it... lmao..

 

Below is a SS of me casually killing a boss.  Some folks are over there going pew pew pew and shooting Destructor.  I on the other hand am not physically striking the boss with any skills. Poison Cloud and Vampire Strike were previously used. My Poison DoT is doing all the damage.....20k+ poison crits on the boss... yup... go ahead and buff me. (btw I do not wear poison rings yet) .. I can literally stand and watch my DoT dmg go pew pew pew and win the boss.. 

 

 

Spoiler

 

 

 

 

I can`t wait to see how the guild system works and the new 65 gear is cool.

before update we crit 30-40k with lunge now during update we do a lot less damage with poison on bosses. its more less the same results 0 cirts 0 dmg physical sins have just turned elemental.



#6 KiraQuest (Elgore)

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Posted 09 September 2018 - 05:05 PM

Wow a total of 65 new bits of gear - we will be spoiled for choice.


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#7 Wing (Elgore)

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Posted 09 September 2018 - 05:17 PM

Nice, after people have spent a long time making 65 gear, good thing I waited, but even then this game isn't worth playing too much anymore

imageedit_1_7978229463.jpg


#8 Solsagan (Elgore)

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Posted 09 September 2018 - 07:23 PM

Years ago they broke sniper's legs to make hunters good. Now they're making the opposite. Idk why so much buffs on elemental / dot skills. Now everyone goes elemental and neutral builds seem worthless. I hope to see mounted knights / saders. A lot can be one with builds and playstyle. but most people just want to copy and paste the build of someone doing good. 


Edited by Solsagan (Elgore), 10 September 2018 - 11:08 AM.

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First of his name, Lord commander of Revolt,  King in the north, Warden of Aura, Protector of the realm.

List of Elites and Bosses

Solsagan's assassin build.

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#9 Rodrigo (Elgore)

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Posted 10 September 2018 - 10:55 AM

I think I'll stay with neutral build even with sin getting all these elemental buff, but poison build doesnt seem so bad right now.. ph34r.png



#10 Khyaran (Elgore)

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Posted 10 September 2018 - 01:13 PM

So they may heavily nerf the Hunter Parasite, and buff the Leader of the pack skill, so they just shift the meta with 1 simple nerf/buff

 

Seems Wolf Hunters are coming back lol


Edited by Khyaran (Elgore), 10 September 2018 - 01:14 PM.

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#11 Kazier (Elgore)

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Posted 12 September 2018 - 07:02 PM

this new guild system look good.

If i understand right guild will be able to buy boss scroll to summon world bosses. where u can get boss card fragments.

but i can have miss understand some as i was google transleted.







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