Hello, it's Reikkan.
I made this topic to suggest a little bit of improvement to the Crusader's role in PVE.
Crusaders already had problems sustaining Agression back in the L60 cap, but with decent skill rotation and some teamwork it was "ok" to deal with. Now, with the new L65 gears, damage classes have way too much damage for us to deal with. It's a hard matter on bosses, but a complete nightmare when pulling mobs. I can tank entire waves of monsters in Elven Factory, but I can't grab too much because I know they will turn to my teammates as soon as they start using area skills.
Protector Talent (Mastery): Same passive as before, but now it gives Grand Cross and Heretic Brand the "Agression" passive
Ray of Light: Healing a teammate with Ray of Light applies Agression to all monsters in a 10m area around the healed person
It doesn't look like a big deal, it doesn't affect PvP and will greatly improve our gameplay as the supportive tank we're supposed to be.
I'm tired of the idea of having to build a PVE DK just to keep aggro because it deals damage
Thanks for reading.