The removal of the Aggressor Rank and other similar Reward Systems did not directly influence the population decline of this game and server.
In Fact, Those Rankings had very little value aside from the rewards offered. Players would feed each other and increase their own rankings in order to win the rewards. Essentially, Most players were exploiting the system for rewards. That is why Royal Quest eventually removed the rewards all together.
Those little Rankings did not accurately reflect someone's skill or strength. Nor did those rankings drive the vast majority of players to play. Boosters and feeders had the top ranks.. It's utter garbage to claim that alone made many quit.
@Tactics, The Rankings may have motivated you to play. The same can not be said about
everyone else. The past thousands of players did not play for or quit for the Rankings...
I have never in my life seen or heard of someone quitting the game because the Rankings were removed... That's not the reason people quit...
The very old Aggressor Ranking was bad anyways. Several early players took advantage of everyone being new/noobs and out right slaughtered everyone. Be it, in guild wars, towers, or other PvP zones. The noobs got slaughtered by more experienced and geared players..
Who was it again? Sword of tatics was top of the old Aggressor. Something like that. He quickly became irrelevant to the server once the very old Rankings were removed.
Not to mention the equipped players camping the low level towers killing noobs. Imo because they can not handle fighting max level players or players with equal gear. I personally considered it noobs picking on noobs. Noobs can't win PvP against 60 players (back in the day when we had pvp) so they make low level characters to kill the new players. Venting on weaker opponents as they say.
To sum up everything above. The Rankings didn't do shit to help or decrease the vast population.
Take a good loot at the game and the fourms. That will clearly show what caused the game to decline...
One reason alone did not kill the game. Many reasons combined killed the game.
IDK.. maybe the LACK of a confident and reliable Administration and Development Team. They still do nothing to calm our nerves.
Bugs that have not been fixed in months. Some bugs have been around for years. ..
PvP content has been the same since release.
Arena, BG, the towers, and other game modes have not been updated or improved since launch.
Castles got fucked sideways. PvP in castles has never been the same since RQ screwed that up....It's a free loot system now.
Classes spent the past 6 years trying to decide if they are Immortal or DPS gods..
The classes literally took turns playing god every class patch.. The inconsistency was pathetic and outrageous.
Themleads can't take a proper shit without killing 10 people..ffs
Nothing but years of class rework embarrassment.
Shall I get started on the money grab system?? Nothing but loot boxes and gambling addictions. Poor improvement system and lack of gear variety.
Want to achieve anything in decent time?
Open your bank accounts to RQ then. If not, spend the next 3 years farming daily and living on castle loot to fund basic needs. Premium, Bag space, basic +9 gear, ect ect.
Oh and for all the free to play players. Pray someone sells reales so you can buy them with the 300mil gold in your bag that can't be used on anything else. ..As I mentioned before item improvements mainly come from castle chest or players that buy off the premium store and sell on the market...
The list of issues and poor gameplay goes on and on... I could write a book of changes and improvements that players not just me wanted longer than every line of code this game has..
All of those issues combined ultimately led to the servers decline. Many new players quickly realized this game is just a cash grab. It takes months and years to get "caught up" without spending any money.
Not many new players stick around. This game is not new player friendly. Sure new quest and PvE content make leveling easy. But!!! Leveling is not the core issue.. The fact that very few things are available for new and free to play players is a huge issue.
This game says give me money or life will be slow and miserable here.. That alone drives thousands of players away from the game. Notice how most never get past level 40...
At that point and level players realize. Bag space is too small. Can't carry enough items. Premium is expensive. (f2p players) The quest don't give enough gold to buy improvements and other premium store items. Once again the game wants you to buy reales as a new player... That without a doubt makes most quit. It's not a good sign when making money drives 99% of the game..
Don't forget the players who quit because well equipped alt characters were slaughtering the noobs day after day in the towers. Ruining the PvP and leveling experience for many.
The big picture clearly exposes the issues.
I can guarantee you if players had other methods to get good gear PvP would thrive. Not just from castle loot and reales. But other ways to get it. Not free loot ofc but farming for a decent amount of time yields stones and other item improvements.
The buying reales methods limits most players from getting good gear. Good gear would allow many new players to compete in PvP. Admittedly, no one wants to fight a 100% loosing battle. A few +8 guys going against full +11 players gets them killed...
There is a huge power gap between the weak and strong. If more players were strong PvP would take an interesting turn.
All that ranting done. The server has many issues that need to be addressed. Sadly, my review of RQ was pretty accurate. It's easier to milk this server dry. Then shut it down.
They don't have to merge us or even fix the game. It's easier and CHEAPER to shut us down after milking the remaining players of money. No need to fix the game or keep more players actively playing.
Our CM doesn't even respond to much. Better Yet, making any attempt to reassure this server we are not shutting down in a few months. She makes a post about maintenance and post premium store deals. Then bye bye.
The moment this server cost more money to operate than the money we bring in will be the day we get shutdown. I don't even think they will inform us. We will simply wake up and be unable to log in. While finding the website offline.
#Nothing more than a bonus paycheck.
Someone prove me wrong.
Edited by DarksKiss (Elgore), 06 April 2019 - 03:08 PM.