Dark Knight Build PvP and PvE> Farm and Boss / Elites.
- PvE Cultive
When we start the game, we try to develop the character by the end of it. We can enjoy all this game without spending money, so it is better to focus on making gold to quickly evolve into the final game.
Note that in the artifact and glove are the cards that are of paramount importance for the cultivation to materialize. As you can see from the link, cards are simple and easy to get, just like gun cards. The other cards are an amplifier for your status.
- Build Defense: It's good for farming and great for blocking dungeons.
- Build Dodge: With a dexterity built into the status, if you reach 90 or more dodges, enemy attacks will fail dramatically. This will result in a much easier cultivation with very low chances of dying (it is impossible to die) - even if the player is terrible. Attack speed will also increase your healing speed by a few percent.
The Talents are focused on exorbitant healing, area damage, and keeping the monsters' attention on you - this will greatly help in blocking high level dungeons to reach many rune of cold.
- PvE Boss / Elites
After a long time cultivating gold, it's time to build a way to kill bosses and elites to get the final cards. The fight is very big, and a character without equipment and without a support team will be a challenge for you. Take the example of equipment. With this equipment you will be more than able to earn boss chests - at least on this unpopulated server..
As construções elementais são as melhores para causar mais dano nos chefes; é importante construir aneis elementais cujo elemento terá vantagem acima do chefe. Example:
You look at the construction and say it is something out of the ordinary that you would not have a chance to get this equipment. Well, that's for real, your opponents, who are also fighting for a chest, have much better equipment and courtiers from the bosses they are killing. The Dark Knight is not a bad class to win bosses, but it is not the best. You'll be fighting the best and most equipped players - and they have the help of their guilds to increase boss damage through buffs from other classes. Unless you play on the 'Elgore' server, your chances are greatly reduced. Your opponents here are those who take advantage of bugs to improve equipment, hackers who amplify their damage to bosses and players with boss and elite cards. (everyone is stupid) xD
- Dark Knight PvP
If you're a player who doesn't like to cultivate and kill bosses and elites, you're young and don't have much gold, but you want to play PvP, no problem. There are equipment levels that don't cost much and yet you will be very strong - with DK at least. Class very stolen when you have active rampant anger, but without it is a very bad class for PvP.
These would be the cards, equipment and stamps to have a good PvP of this level. Dark Knight is a class that needs a lot of HIT to be able to hit enemies with a lot of DODGE, so the use of HIT seals is very advisable for this level of equipment. But if you are able to get better color patterns, use Psy Des on the gun, glove and helmet, if you get a HiT rate above 80, it is good to use critical remarks on the face accessory and amulet. The immortal card can be exchanged for a Troll, which will greatly aid healing.
I need to comment on something very important, the cure! There are two healing liabilities, which are activated by talent and have their own singularities of functioning; the healing of bleeding and the periodic healing that activates when unbridled anger is activated. I advise using PvE hemorrhage cure and unbridled rabies cure in PvP.
In short, talents will be NOTHING if you are a slacker and don't read what each one does and how they are applied to your skills. Read your skills and talents a lot to understand everything. These builds are just to help new players, they are very good - the best. smile.png
Just a prototype, stay tuned for updates.
Edited by Ðarknight (Elgore), Yesterday, 11:12 PM.