- PvE Farming
- Build Defense: It's good for farming and great for blocking dungeons.
- Build Dodge: With a dexterity built into the status, if you reach 90 or more dodges, enemy attacks will fail dramatically. This will result in a much easier cultivation with very low chances of dying (it is impossible to die) - even if the player is terrible. Attack speed will also increase your healing speed by a few percent.
The Talents are focused on exorbitant healing, area damage, and keeping the monsters' attention on you - this will greatly help in blocking high level dungeons to reach many rune of cold.
- PvE Boss / Elites
After a long time cultivating gold, it's time to build a way to kill bosses and elites to get the final cards. The fight is very big, and a character without equipment and without a support team will be a challenge for you. Take the example of equipment. With this equipment you will be more than able to earn boss chests - at least on this unpopulated server.
- Elements: Elementary buildings are better for dealing more damage to bosses; It is important to build elemental rings whose element will have advantage over the boss. Example:
You look at the construction and say it is something out of the ordinary that you would not have a chance to get this equipment. Well, this is real, your opponents, who are also fighting for a chest, have much better equipment and cards from the bosses they are killing. The Dark Knight is not a bad class to win bosses, but it is not the best. You'll be fighting the best and most equipped players - and they have the help of their guilds to increase their damage through buffs from other classes. Unless you play on the 'Elgore' server, your chances are greatly reduced.
- Dark Knight PvP
If you're a player who doesn't like to cultivate and kill bosses and elites, you're young and don't have much gold, but you want to play PvP, no problem. There are equipment levels that don't cost much and yet you will be very strong - with DK at least. Class very stolen when you have active rampant anger, but without it is a very bad class for PvP.
These would be the cards, equipment and stamps to have a good PvP of this level. Dark Knight is a class that needs a lot of HIT to be able to hit enemies with a lot of DODGE, so the use of HIT seals is very advisable for this level of equipment. But if you are able to get better color patterns, use Physical Destructor on the Weapon, gloves and helmet, if you get a HiT rate above 80, it is good to use Critical Remarks on the face accessory and amulet. The Blood Card: Immortality can be exchanged for a Troll Card in armor, which will greatly aid healing.m
I need to comment on something very important, the cure! There are two healing liabilities, which are activated by talent and have their own singularities of functioning; the healing of bleeding and the periodic healing that activates when unbridled anger is activated. I advise using PvE hemorrhage cure and unbridled rabies cure in PvP.
In PvP you have to leave rampant rage active at all times, or your class will become worthless, this requires using the 'Blazzing Fury' ability at all times when chasing someone or not attacking someone. This way you won't be able to heal if it is running away from you, so you will end up killing yourself or being vulnerable.
Em resumo, os talentos não serão NADA se você for um preguiçoso e não ler o que cada um faz e como eles são necessários para suas habilidades. Leia muito suas habilidades e talentos para entender tudo. Essas versões são apenas para ajudar novos jogadores, são muito bons - os melhores.
Apenas um protótipo, fique atento às atualizações.
Edited by Ðarknight (Elgore), 16 January 2020 - 03:08 AM.